This week, we’ve got plenty to talk about. Jada just reviewed Flintlock: The Siege of Dawn, the open-world souls-like action RPG from the studio behind Ashen. She breaks down the combat, both ranged and melee, as well as traversal, how the world is laid out, and the novel approach of earning bonus experience by chaining together combos. We also delve into bosses, as well as what’s up with that little rat dog. Concord had its first Beta this weekend, and we discuss our early impressions of Firewalk’s relatively budget-priced but still pay-to-play live-service shooter. Will it have the same success as Helldivers 2, or attract disgruntled Apex Legends and Overwatch players? We’ll have to wait and see. Jada also spoke to Neil Jones the developer of, Aerial_Knight’s Never Yield, about the upcoming indie narrative runner. We also have time to weigh in on other stuff we’ve been playing, including Chants of Sennaar, Final Fantasy XIV Dawntrail, Alaskan Road Truckers, and yes, Elden Ring’s expansion, Shadow of the Erdtree. Have you heard of it? This week’s panel is Max Scoville, Jada Griffin and Brian Altano with special guest Neil Jones.
Presented by Wendy’s Saucy Nuggs
00:00:00 – Intro
00:01:17 – Concord First Impressions
00:14:35 – Flintlock: The Siege of Dawn Impressions
00:32:17 – Wendy’s Saucy Nuggs Featuring Unnecessary Inventions
00:33:37 – Aerial_Knight’s We Never Yield Interview with Neil Jones
00:50:56 – Brian likes Elden Ring
01:04:04 – Chants of Sennaar, Final Fantasy XIV Dawntrail, Alaskan Road Truckers Discussion
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