When I made the decision to take up an after-school job closing trans-dimensional portals into pocket-worlds full of dangerous monsters and traps, I thought it would be easier—or at least more fun—than working the counter at a fried cockatrice joint or selling newssheets on a street corner at the crack of dawn. My team’s first outing into dungeonspace—when we defeated The Cavern of the Screaming Eye on our first try—had gone pretty good. Since then, we’d been running low threat level, poorly synced dungeons as practice, the kind that don’t actually kill you if you take damage inside them. | Look for the thrilling conclusion on 10/17/17! | Copyright 2017 by Jeremiah Tolbert. Narrated by Stefan Rudnicki.