This episode, we’re chatting about Sand Land, the open-world (“sandbox”) action RPG based on the late and great Dragon Ball creator Akira Toriyama’s manga. While it’s got exploration and melee combat and sidequests, at its core Sand Land is all about its vehicles, which are playable and heavily customizable versions of some of Toriyama’s coolest creations. We reflect on the toyetic kitbashed aspect of the game as well as the charm of cel-shading compared to realistic graphics. Plus, Stellar Blade’s new game plus patch and Fallout 4’s next gen update both dropped, the former jam-packed with bonus costumes and added content, the latter with technical hiccups and confusing issues for PlayStation Plus subscribers. A couple other recent games caught our attention, Another Crab’s Treasure, which swaps the grim and gloomy trappings of your usual soulslike for colorful undersea fun, while still maintaining a solid challenge. Then there’s Botany Manor, which feels like a game full of Resident Evil puzzles without any of the horror stuff, and Nour which is a pretty and colorful food toy game thing where you throw snacks around. This week, it’s just Max Scoville and Brian Altano. Congratulations, you have read this whole episode description!
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