Jon Peterson discusses The Elusive Shift, his newest in-depth book about role-playing game history. The importance of fanzines to the hobby and researching its history. Where did the term “role-playing game” come from? The history of “roll-playing” vs “role-playing”. Letting the dice tell the story vs GM fudging. Some dice history. Platonic solids and the nature of reality. What was Gary Gygax’s design reason for saving throws? The three types of wargamers. A D&D cookbook. Orc bacon. Bonus bad jokes.
Shane Plays Geek Talk Episode #235 – 12/22/2020
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SHOW NOTES
The Elusive Shift: How Role-Playing Games Forged Their Identity https://www.amazon.com/Elusive-Shift-Role-Playing-Identity-Histories/dp/0262044641/
Fanzines beget blogs by Roger Ebert https://www.rogerebert.com/roger-ebert/fanzines-beget-blogs
Playing at the World: Identifying the Dice of the 1970s https://playingattheworld.blogspot.com/2020/02/identifying-dice-of-1970s.html
Playing at the World Episode #2: Identifying 1970s Dice https://www.youtube.com/watch?v=Yqt3A1bpoYA
Lee Gold on Wikipedia https://en.wikipedia.org/wiki/Lee_Gold
— Dungeons and Desktops: The History of Computer Role-Playing Games 2nd Edition Shane’s book! Co-authored with Matt Barton of Matt Chat https://www.amazon.com/Dungeons-Desktops-History-Computer-Role-Playing/dp/1138574643/